Beginning
One moment you were elsewhere, surely speaking to your friends, fighting in a battle of your life, dying, or even in a state of non-existence in its entirety. It doesn't matter now, since when you open your eyes it’s become clear that not only is everything around you foreign and unfamiliar, so is everyone. And there seems to be a fair lot of you, at that.
It's easy to discern a few things upon a cursory glance, once you pick yourself up from the field of grass you're resting on. The place you've awoken in seems to be fairly tranquil, for the first few moments at least, and the view of a newly budded sakura tree is among the first that will greet you. In the distance, is a towering castle that manages to look all at once both imposing and welcoming at the same time. There's also an odd pendant around your neck, which you'll find won't come off despite your best attempts. In your pocket you'll find a room key, engraved with a number.
The weather is currently cool, with the sun brightly shining in the sky, though there are a few too many clouds to make it a completely clear day. While most of them appear rather normal, every so often you might spot one that looks just a bit off— like a storm cloud that's completely lost it's way. Lucky for you, it doesn't seem like you're going to have to worry about any inclement weather anytime soon, as they'll vanish from your vision as quickly as they came.
A large stone wall surrounds the entirety of the castle, though it's anyone guess why that is— maybe it's for your safety, maybe it's to keep you trapped, or maybe it's for another reason entirely. The only breach in the wall is a single gate that looks like it certainly led to the outside at one point, but that too has been cordoned off by solid stone.
Fortunately, there's nothing to stop you from entering the castle itself, where you'll find it's pretty grand all things considered. The lighting inside is provided not by electricity, but by magical flame that adjusts to the time of day or night. Actually, if you're looking for anything electronic anywhere, or even a simple power outlet, you'll be sorely out of luck.
For now, it might be best to explore and make some sense of where you are and why you're here— maybe one of your fellow travelers might know something? There are some plaques in the Great Hall that might catch your interest given their focus, in addition to one ridiculously large golden one that seems to bear rules.
Welcome, fellow warriors, to your very long stay.
It's easy to discern a few things upon a cursory glance, once you pick yourself up from the field of grass you're resting on. The place you've awoken in seems to be fairly tranquil, for the first few moments at least, and the view of a newly budded sakura tree is among the first that will greet you. In the distance, is a towering castle that manages to look all at once both imposing and welcoming at the same time. There's also an odd pendant around your neck, which you'll find won't come off despite your best attempts. In your pocket you'll find a room key, engraved with a number.
The weather is currently cool, with the sun brightly shining in the sky, though there are a few too many clouds to make it a completely clear day. While most of them appear rather normal, every so often you might spot one that looks just a bit off— like a storm cloud that's completely lost it's way. Lucky for you, it doesn't seem like you're going to have to worry about any inclement weather anytime soon, as they'll vanish from your vision as quickly as they came.
A large stone wall surrounds the entirety of the castle, though it's anyone guess why that is— maybe it's for your safety, maybe it's to keep you trapped, or maybe it's for another reason entirely. The only breach in the wall is a single gate that looks like it certainly led to the outside at one point, but that too has been cordoned off by solid stone.
Fortunately, there's nothing to stop you from entering the castle itself, where you'll find it's pretty grand all things considered. The lighting inside is provided not by electricity, but by magical flame that adjusts to the time of day or night. Actually, if you're looking for anything electronic anywhere, or even a simple power outlet, you'll be sorely out of luck.
For now, it might be best to explore and make some sense of where you are and why you're here— maybe one of your fellow travelers might know something? There are some plaques in the Great Hall that might catch your interest given their focus, in addition to one ridiculously large golden one that seems to bear rules.
Welcome, fellow warriors, to your very long stay.
no subject
Wow, so you saw some of those universes... Huh. [ He looks down. ] I kind of want to see them, too.
no subject
[All you have to do is die in a very specific way, it's fine, who wouldn't want to try that absolutely foolproof method.]
Though not all of them are wondrous. But that's what makes them interesting.
no subject
There would have to be some bad timelines if you think about it logically. Sometimes things don't work out the way you want them to. [ Admitting this out loud doesn't make him feel great about himself, or the multiverse.
Everyone deserves a chance to be happy. ]
no subject
Several. I've seen the world burn.
[She seems to think of something (or someone) and adds:]
. . . but not always. Sometimes things work out well, and for everyone involved to boot.
no subject
But hmm. He's still down about this, but... ]
Is that your way of telling me not to think too hard about it?
no subject
More or less. Though it wasn't entirely a brush-off. There's no way things are meant to be-- in some worlds things work out for certain people, and in others they don't, but that doesn't necessarily mean there's an unhappy ending, because life doesn't work out that way. It simply goes on.
no subject
I see what you're saying, I think. The past and events that led to whatever happened are "set," but the future isn't. And as long as people keep working and trying hard...
They could eventually make their bleak universe a happy one. ... Is that it?
no subject
Robert wouldn't say that. He'd agree. And god, but she misses him so very much, enough that it leaves her heart aching, and somehow she can't bear to say something dour when he isn't here to argue.]
Yes. That's about right.
no subject
Good luck, Ros...!!]That's a better way of looking at it, or at least I think so. It's... hopeful.