Third Trial
THIRD TRIAL
Saturday, Week 3
UNCOVER THE GUILTY PARTY
No one can resist the tug that urges them forward and into the Great Hall. There's no point in lingering within the safe confines of your bed or loitering in the castle halls. Neither will shield you from these tedious trials nor will they keep you from witnessing the ghastly scenes that follow. Most of you have reluctantly accepted this as your reality. Right now, it probably feels like there's no stopping the course you're on. All you can do is hold on tight and wait for Sunday to come. If you can just get through this trial, surely next week won't end in disappointment and tragedy.
It's only when all twenty-two of you are present that the doors in the Great Hall fly open, allowing everyone to enter into the trial room. The only surprise here it is if anyone's still shocked by the display.
As soon as you enter, it's easy to see that the only difference from last week is there are less of you to fill the seats around the table. Likely because of how spacious the room is, with so many of your number missing it's starting to feel a little lonely. With a quick glance, you can see the profiles still lining the walls. Their presence serves as a grim reminder of those whose lives have been lost, just in case the absence of their voices wasn't enough.
When everyone settles into their respective seats, The Sage's cold voice seeps in through their pendants.
"It is time, my warriors, to meet the challenge head on. Thus far, your quick wit and perseverance have prevented these trials from meeting an unrighteous end. As you come upon your third tribunal, I can only ponder if this trend will continue.
May you be blessed with only the best of fortune. You will need it."
As soon as the Sage finishes speaking, five images flicker into sight as if brought to life by a projector. Seeing how there's no such device present, it may not be a stretch to consider magic is at work here.
Soldier on, Warriors.
No one can resist the tug that urges them forward and into the Great Hall. There's no point in lingering within the safe confines of your bed or loitering in the castle halls. Neither will shield you from these tedious trials nor will they keep you from witnessing the ghastly scenes that follow. Most of you have reluctantly accepted this as your reality. Right now, it probably feels like there's no stopping the course you're on. All you can do is hold on tight and wait for Sunday to come. If you can just get through this trial, surely next week won't end in disappointment and tragedy.
It's only when all twenty-two of you are present that the doors in the Great Hall fly open, allowing everyone to enter into the trial room. The only surprise here it is if anyone's still shocked by the display.
As soon as you enter, it's easy to see that the only difference from last week is there are less of you to fill the seats around the table. Likely because of how spacious the room is, with so many of your number missing it's starting to feel a little lonely. With a quick glance, you can see the profiles still lining the walls. Their presence serves as a grim reminder of those whose lives have been lost, just in case the absence of their voices wasn't enough.
When everyone settles into their respective seats, The Sage's cold voice seeps in through their pendants.
"It is time, my warriors, to meet the challenge head on. Thus far, your quick wit and perseverance have prevented these trials from meeting an unrighteous end. As you come upon your third tribunal, I can only ponder if this trend will continue.
May you be blessed with only the best of fortune. You will need it."
As soon as the Sage finishes speaking, five images flicker into sight as if brought to life by a projector. Seeing how there's no such device present, it may not be a stretch to consider magic is at work here.
Soldier on, Warriors.
22 REMAIN
EVIDENCE TOPLEVEL
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Or perhaps they found a more convenient method of dragging Natali's body.
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She also had her room key in her pocket.
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well, one suspect is pissed.]
If someone can identify what that root is-- I'm thinking the lemon was used to disguise its taste.
There was also a table setting with this-- the wine glass had some sort of weird smell, especially compared to the wine.
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[ Poison is sooooo lame..... ]
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[Maybe. Do we really want sir siscon looking at the evidence?]
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[He's asking more specifically than just 'weird', here.]
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MOD PING
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[ALRIGHTY. Back to the super basics. Misora is going to be looking at this damn salad and check it for signs of basil and mint - seeing as Mahiro mentioned that these were also plucked out of the greenhouse.]
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There was also a bowl and a glass in the sink that look like they'd been cleaned. So I guess that makes two sets.
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Enough to have dinner with.
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GREENHOUSE
Here's a sample if you want it.
[And he just drops a couple of mandrake roots and a handful of the other herbs there nbd]
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